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Color grading not working exactly in ue4

Hey guys i am color grading the screenshot in photoshop and exporting the lut file to ue4 but the look seems to be different.It is becoming darker in the editor than in the photoshop.pls help
i am using color grading in post processing in ue4

Check your srgb settings.

when I used a lut recently it had to be srgb to give the results I was expecting

Make sure Texture Group is set to ColorLookupTexture.

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