I’m using Unreal 5.2 and I’m trying to use a Color Correction Region in my project and it simply won’t work. I can succesfully insert the CCR in the scene, move it around, scale it, etc. But absolutely nothing changes when I edit the Color Grading settings. Here are some of the things I did/tried:
- followed the official Documentation and activated the Color Correction Region plugin, as well as set the “Custom Depth-Stencil Pass” (under Project Settings>Engine>Rendering) to "Enabled with Stencil);
- tried every possible Color Grade Setting to extreme points with no effect;
- tried turning the plugin off, restarting the scene, then turning plugin back on:
- tried changing the Custom Depth-Stencil Pass to different settings and reloading the scene;
- tried messing with Priority, Intensity, Inner, Outer and Falloff with values from 0 to 10.000.000 with no effect whatsoever;
- I started working on the scene in Unreal 5.1 and it was already showing this issue. I opened the scene in 5.2 thinking that the issue would be solved, but had no success.
No idea how to solve this, except trying a whole new scene altogether. On another scene I have in Unreal 5.1 the CCR works fine, but on my current scene it won’t.
Please help! What could I be doing wrong?
Thank you