Collisions with WPO?

Hey! I am trying to track a white spot on my Video-Texture and detect collisions with other meshes. I am using World Position Offset for lifting up the white area, but WPO doesn’t affect the collision-mesh of the og-mesh.

Colission_Gif

Is there any way I can track that white dent or detect collisions using WPO?

Thanks

I am pursuing a new method involving a particle grid.
Basically, I want to elevate the particles based on the image and detect the collision of the particles. I have created a new Question for anyone who could help me there, I´d be grateful!