Summary
At the title says the option for collision has no effect while inside a scenegraph prefab viewport
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
Create a prefab
Add a mesh comp
Add mesh to mesh comp ensuring the mesh has collision
Expected Result
It should show collision in the viewport same as when you open the static mesh viewport ect
Observed Result
Its not showing collision
Platform(s)
pc
Additional Notes
Will link video
