Hello everyone,
We are stuck with a problem:
We are working on an RTS/RPG Game and during our games, we encounter a weird bug:
Collisions & traces are working at the beginning of a game, but after sometimes, they are not responding anymore (we can pass through buildings with collisions, linetraces & spheretrace are not responding anymore…). This bug seems to affect only an area of our map, not the entire map (the area is also random). With our research, we suppose that the bug is created with a large number of linetrace?
Is it possible?
Any idea about how to solve this bug? Is there a sort of “cache”?
Thanks for your answer!