I’m creating different rooms that I want to convert to meshes later. Everytime I convert the BSP brushes (which also include substractive ones for the doors) the whole room does not have any collision. If I add a simple box collision the whole room will blockall, but I want to be able to go through the door.
My question is: Do I really have to set up the whole collision myself by copying and pasting the collision boxes? Or is there any easier way?
Thanks in advance