Hello guys! Me and my friend have an project of building Ricochet game as a first person shooting game , where a projectile can eather go through material or bounce off it depending on the radius it hit the material.
Our professor asked us to write collision our selves. We have already created a whole game with blueprints but it uses all UE4 functions, he asked us to write our own , but we have only 2 days and we never worked in Unreal Engine or any game engine for that matter . So if someone has an idea where we can find tutorial or anything simular for detecting collision and writing its response, we would be very thankful .