Hi,
i have a problem when change static mesh of the player
i have box collision on the cube (I scale it in images to clarify the problem)
when i switch static mesh the box collision go down through the ground
in image 1 the cube before change static mesh and box collision on the ground
in image 2 when i clicked on switch button that will switch the static mesh of the player and box collision go through the ground and it’s not block any mesh in the map after switch the static mesh
sorry for my grammar.