Summary
Trying to respawn Collectible object device every 10 seconds. Device is attached to a prop that teleports to desired location before respawning. At first I thought the Respawn function was broken, but then I realized that the pickup is respawning but not being shown, as I could pick it up when it was invisible. Tried using Verse and device events with no luck. I think it has to do with the staticMesh component of the collectible device being culled and not showing when close enough.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Place Collectible object device
- Attach to prop
- Have teleport every x - 1 seconds
- Have respawn every x seconds through verse or timer device
- Launch game
- Pickup collectible and wait to respawn
Expected Result
Should respawn and show every x seconds
Observed Result
can be picked up again but does not show up visually. However about 1 in 10 times it does
Platform(s)
PC
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Additional Notes
Image is my Verse code, I tried using a timer device as well. Also device settings