Collectible object does not respawn visually

Summary

Trying to respawn Collectible object device every 10 seconds. Device is attached to a prop that teleports to desired location before respawning. At first I thought the Respawn function was broken, but then I realized that the pickup is respawning but not being shown, as I could pick it up when it was invisible. Tried using Verse and device events with no luck. I think it has to do with the staticMesh component of the collectible device being culled and not showing when close enough.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  • Place Collectible object device
  • Attach to prop
  • Have teleport every x - 1 seconds
  • Have respawn every x seconds through verse or timer device
  • Launch game
  • Pickup collectible and wait to respawn

Expected Result

Should respawn and show every x seconds

Observed Result

can be picked up again but does not show up visually. However about 1 in 10 times it does

Platform(s)

PC

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Additional Notes

Image is my Verse code, I tried using a timer device as well. Also device settings

FORT-877042 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.