CollectedPSOs doesnt generate while PSO caching

Hello everyone!

So, i made all what unreal engine guide says about PSO caching but folder ‘collectedPSOs’ doesnt generate. I collected yet .shk files but rec.pipeline doesnt want appear.
I was trying collect rec.pipeline in build and also from project launcher. Im working on 5.0.3 and here is some console states which are activated by default in my Windows test project.
And yes, i tried use -logPSO stuff.

So, the problem was that i was trying to collect PSOs in D3D11 build. PSO caching works only on D3D12 (if we are talking about DirectX, dont know what about other RHI)

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