Collaboration with Multiple UEFN Sessions - Not Working Well

Summary

I am attempting to collaborate with someone as we are both in our own UEFN sessions. We do not see changes made in real-time. Person I’m working with saw things I put in the map like a vehicle spawner and when I select something and move it. The same does not work for me. I have to close my project, then re-open to see his changes. This is the case even when he checks in his files. We have the project files stored on a NAS we both synchronize to. Both our synchronizations work. I can see notifications that files are being changed/updated. I want to note that we are on the same team and he is a collaborator. I’m an Administator/Owner of the team.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

Open UEFN on two machines with two different accounts. Open the uefnproject file on both and attempt to make changes on both UEFN sessions.

Expected Result

When I add, remove, or update things, my team should see it. Likewise with them making changes, I should see it. All without having to close and re-open the project.

Observed Result

If I was not in a call with my team, I’d have no idea they’re even adding or updating anything. Even the revision control shows nothing from them. Only shows my changes and check-ins.

Platform(s)

windows