I’m following this guide here, but the package won’t recognize that we have a VR headset (Vive) plugged in, so doesn’t show the option to enter VR
When we “VR Preview” in the editor it works, and if I change the project settings to load the CollaborativeViewer_P map then it also works. This, however, bypasses the multiplayer setup.
Has anyone else found these problems, or even overcome them?
Thanks in advance!