Hello everyone!
I was wondering if the same coding standards as in Coding Standard apply for the development of plugins.
For excample am I allowed to use the containers from the standard library eg. std::vector.
Thanks!
Hello everyone!
I was wondering if the same coding standards as in Coding Standard apply for the development of plugins.
For excample am I allowed to use the containers from the standard library eg. std::vector.
Thanks!
Hi ioversal,
Using std::lib is discouraged, except when needed to interface with an external library that uses them. Often the Epic versions are more optimal for a Game Engine anyway.
A sentence from the Coding Standard:
Standard containers and strings should be avoided except in interop code.