Code based to a certain platform?

Hello. I plan to use this engine to create my projects. I’m just a little concerned on a certain platform that I chose to export to. The entire game is C++ related with little to no blueprint, and I was told you can only export to linux from a windows computer if the entire UE4 engine was build from source. I’d rather use the installer version to export my c++ game to linux. Is it possible to export to linux from the installer besides the engine from source?

You can indeed package your project for Linux from Windows using a binary distribution of the engine =)

I see. Anything else I need to know?

Even if the game is entirely written in C++? The game will have zero blueprints to the linux platform

As long as you don’t use code that is only available on Windows it should work just fine =)

how do you mean if you don’t mind me asking?

Normally this doesn’t matter because most of the Unreal API is platform independent, but especially when working with the file system or platform specific features there are functions that aren’t available to all platforms. But usually that shouldn’t matter

I can’t think of anything else that would be important. Good luck with your project!