Code a first person adventure game Tutorial

Using 5.7, I’m unable to add DA_Pickup_001 to the DT_PickupData “Item Base” slot. I’m unsure where I’m going wrong. I’ve done the tutorial 3 times, (followed along an manually coded it twice, then I copy-pasta’d the code provided.

Side note: step 6 of the ItemData section says to delete everything in ItemData.cpp, but if you do that, VS2022 intellisense has a stroke and wont recognize “CoreMinimal.h” or many of the other “include” files.

your DT_PickupData seems to have a corrupted row type of /Engine/Transient.HOTRELOAD_ItemData_0

Hotreload created a temporary struct for you, but it has since been lost for some reason. so you’ll need to delete your Binaries, Build, and Intermediate folders and rebuild your project.

Delete your DT_PickupData and make a new one and you should see the correct row type and be able to fill it in

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