In the last few weeks I’ve been learning C++ and also some animation and rigging ( my expertise is in environment art, so I had a lot to learn!) And today we had our first playtest and I personally REALLY enjoyed it and so wanted to share with you guys!
Please note that there is A LOT wrong with what you see. The art will not be looking like this, I am still exploring part( it will probably be mean looking dwarfs but in miniature format wielding modern guns! I know it’s a weird combo, but it might be fun!) At the moment it’s just the character ‘cartoonified’ for laughs and giggles. We will start concepting the art soon! I hope you enjoy this.
I must say I know is just a prototype right now, but I would play the hell out of over Counter-Strike right now like all day! Need some help testing haha?!
Great job ! That game looks so much fun to play with friends. Keep up the fantastic work and be sure to keep us updated as you progress along in the development of GUNDWARF!
@NanoMind
HA, at moment I’m working on some jumping platforms which will shoot you through the map. It’s currently just for fun since it’s so easy to add these things. But yeah I’m hoping it will add to the fun when you shoot someone mid-air!
Hey Galeon, I just chose C++ because I felt like my graphs were getting too unorganized( that’s more my fault than unreals ) and no it wasn’t that complicated because I had a lot of code to learn from. it WAS complicated for me tho, since is my first real interaction with c++. Epic responds pretty fast so it was pretty painless to get it up and running.
looks really fun, I like the crosshair and aiming concept, it’s really nice.
The gun sound is a little weird to listen to ( sound’s like it’s far away, but it’s right in your air. ).
Anyway, it seems like a fun coop game with multiple people and friends. Keep up the work!