Clothing Tool Collision not working!

Unreal 5.2, i had same issue. Clotches didn’t react to physics collision for FBX model. Also i had some problems with scale collisions.

My solution for Blender:

  1. In scene properties set unit scale to 0.01
  2. For Armature and for Mesh set transfrom scale to 100. (key N in viewport)
  3. !!Most important!! Chose Armature and Mesh and apply transform (Ctrl + A)

After that can export to FBX as usual

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