I have the issue that cloth simulation stops working when the skeletal mesh is merged through skeletal mesh merge FSkeletalMeshMerge::DoMerge
. The cloth simulation works from a standalone SkeletalMeshComponent
but stops working if the mesh is merged with others.
Did anyone find a solution to this issue yet? There are various reports of this issue, but it seems like there has not been an update to this for a long time.