Cloth ripping when converting mesh to cloth

My cloth is ripping it seems when using cloth simulation. I added cloth paints from 0 to 15 weight, so it shouldnt be heavy or anything. All settings i throw at it doesnt fix the problem, it just completely rips up the mesh. The clothes were imported from MD as fbx.

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what does the physics asset look like?

  • 11 months later… sheesh.