Cloth parameters missing in SetMaterialAttributes node?

If I create a new Material Layer, in the SetMaterialAttributes node I can set the Shading Model to Cloth, but I am not given pins to set the Fuzz Color or Cloth parameters which are crucial for that shading model.

Compare this to a “standard” Material when I choose a Cloth shading model:

Is there some trick to setting these parameters in a Material Layer?

Same issue. where it is?

Sorry to necro the thread but if the SetMaterialAttributes node has a ShadingModel input set to Cloth then SubsurfaceColor = FuzzColor and ClearCoat = Cloth. Hope this helps someone. Also, this should apply to other shading models that have “missing” inputs, stumped me for ages.

Wow man, thank you so much! I’m still nowhere near completing the project I need this for (hahaha… :sob:), so this is an immense help!