Cloth parameters missing in SetMaterialAttributes node?

If I create a new Material Layer, in the SetMaterialAttributes node I can set the Shading Model to Cloth, but I am not given pins to set the Fuzz Color or Cloth parameters which are crucial for that shading model.

Compare this to a “standard” Material when I choose a Cloth shading model:

Is there some trick to setting these parameters in a Material Layer?

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Same issue. where it is?

Sorry to necro the thread but if the SetMaterialAttributes node has a ShadingModel input set to Cloth then SubsurfaceColor = FuzzColor and ClearCoat = Cloth. Hope this helps someone. Also, this should apply to other shading models that have “missing” inputs, stumped me for ages.

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Wow man, thank you so much! I’m still nowhere near completing the project I need this for (hahaha… :sob:), so this is an immense help!

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