I have a 25 story building for which I can setup a properly clipped rendered area. It reduces context from left and right and bottom (foreground). Same in D5 Render and Blender. Not much luck in Twinmotion, accomplishing it or finding a reference to it in the docs.
I have to move far to get the whole building in with a reasonable focal lens. So, there is lots of foreground and building on the sides. I wish it was possible to frame the rendering in a vertical 8K rectangle.
Even turning a monitor vertical doesn’t solve the problem, the building is framed OK, almost OK, but the foreground and the sky take up about 90% of the rendering region. I can’t “freeze” my location and then zoom in to the region I want rendered. Sort of like a shift lens in the physical world.
I try to look perpendicular to the building, then move to the left so that it is not cut of by edges of building across the street.
Best in TM first link, goal in second link from D5, third link from REVIT.
Any suggestions would be appreciated.
PS: New to TM. Pretty good in Blender and D5 Render.