Hi guys, put this as rendering as it seems like the best fit to my uneducated brain ![]()
Basically I have an animation sequence in Unreal of a car moving forward, doing a left turn, and then driving forward again but for some reason, other than right at the start of the animation, the car goes invisible.
It’s not the clipping plane as it all disappears as one rather than being wiped by a plane. It is also fine when viewing the asset individually but as soon as it’s brought into the scene it starts playing up.
I’ll attach an example so people can see exactly what it does.
Any help would be greatly appreciated! ![]()