Hi,
I have been trying to get CLion working with UE 4.26 working on Mac OS. The project builds correctly, however, CLion doesn’t recognize UE4’s syntax and classes, and code completion is broken. Is there a way to fix this?
Hi,
I have been trying to get CLion working with UE 4.26 working on Mac OS. The project builds correctly, however, CLion doesn’t recognize UE4’s syntax and classes, and code completion is broken. Is there a way to fix this?
Yes, same for me, couldn’t get it working in 4.26.
same on Windows!
rider is nice and i tend to use it too, but it uses a different build tool than cmake. So, it depends on the requirements. Also, Rider for unreal is still in beta.
Hey,
Most likely CLion is not setup in a way it know how to find those, but you could try different product from JetBrains: Rider for Unreal Engine https://www.jetbrains.com/lp/rider-unreal/
I’m personally using Rider for Unity, I also use above one for UE4 and I don’t have any issues.
Hope this helps a bit,
.
Having the same problem