Base stations went down and now I’m just sitting here troubleshooting…
Frustrating…
I’m also looking at mixing C++ / Blueprints - whereas before I had just copypasta’d some blueprints off examples
Needs to work!
EDIT: Base stations back up after a firmware update. I have an idea on how to go about this, using a world interactor to grab certain positions on a static mesh blueprint class - but then again I don’t actually know what I’m doing…