Clients Spawning as Spectator

Hey, I’ll explain it briefly. Basically everything worked fine when testing multiplayer, but all of a sudden, after having changed nothing related to player spawning, the system broke down. I am using the default spawning logic in the Gamemode, yet it keeps spawning the spectator pawn for any connecting player, only the host spawns in as the character. No, I have not clicked Start Players as Spectators. Thanks in advance!

It depends on how you have the game mode set up. Perhaps posts some screenshots of your setup. Maybe check if you have enough player starts in the level as well.

Hello, same problem here…have you solved it?