I’m trying to create a 1st person head bobbing/shaking effect when walking or running.
At the following question:
A person shows how to do this with two images. As you can see he uses the “Client Play Camera Shake” node within the character blueprint. For some reason I am unable to find this node anywhere. Could anyone explain how I can get this to work?
I managed to find an answer myself.
According to this tutorial (Unreal Engine 4 Tutorial: Horror Game - Part 6 "Head bobbing" - YouTube), apparently you have to drag the node out of the return value from the “Get Player Controller”. Then the “Client Play Camera Shake” appears within the list of available nodes. Doh!
1 Like
So in Unreal Engine 5 to get the camera to shake you’ll need to drag a node out of “Get Player Camera Manager” and look for “Start Matinee Camera Shake”
1 Like