Hello
In the playercontroller I have a custom event that runs on server, this is then called by the client but does not do anything. I have other custom events set up in the same way that work without issue.
Above is an example of a custom even that works.
Below is the event that does not work on client, it does work on host in a listen server
I have tried putting the code that runs in this event in both the gamemode and playercontroller neither work.
Clients do not have a copy of the game mode. It only ever exists on the server.
Listen Server “HOST” is also the server, thus it will have a copy of the GM. But the overall process is to have the Client RPC to the Server, then have the server call the event.
So…
- Client controller → RPC Controller on Server
- Controller on Server → Call GM event
- GM event can then send the info back to the server controller
- Server controller RPC (on owning client) the info.