I’m having a very confusing problem.
I’m launching a listen server with 2 players from the editor.
The server creates a session, and the client after that joins from the main menu to that session after finding the server’s session.
I created a game menu widget that have a “Leave Game” button that calls destroy session.
As soon as that calls execute, the landscape of the server game turns black.
No textures, the landscape’s material is completly black.
I’m using Runtime Virtual Texture for the landscape material.
I paused the game when it turns black, and the landscape material instance is black. When I stop the game the material instance gets back.
When turning off the RVT it works great. Only happens while the RVT is working.
I can’t figure out what could cause such a huge bug and how is it related even.
Anyclue anyone?
Using UE 5.3.1 with Windows 11 64 bit. Target platform is only for Windows.