My project is simple TPP based project
I have multiple remote addresses where I can deploy my application
so, I have multiple IP addresses
in order to test, I created a UI where you can input IP address and when you click on go it tries to connect to server.
I used two methods to connect to server at runtime
but failed at both methods.-
using “open { IP address }”
using node " execute console command "
using command " open 127.0.0.1 " -
using Client Travel method of Player Controller class
void AVRHUD::TravelToMap(const FString& URL) { GetOwningPlayerController()->ClientTravel(URL, TRAVEL_Relative, false, FGuid()); }
I think problem might be trying to connect to server manually at runtime.
any help would be appreciated
Thank You.