What’s the proper way to bring connected players from a lobby map to a game map?
I have clients connecting to a lobby map, and then the server calls UWorld::ServerTravel to bring everyone to the selected map.
It appears this is happening, but I get an assert crash on the client in:
UEditorEngine::VerifyLoadMapWorldCleanup()
which seems to be related to not doing some kind of cleanup on the Lobby level. Here’s the log:
[2014.09.15-19.30.19:525][362]LogLoad: LoadMap: 192.168.0.25//Game/Maps/Fenris_Level01?game=/Game/Blueprints/BP_FenrisNormalGameMode.BP_FenrisNormalGameMode_C
[2014.09.15-19.30.19:525][362]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
[2014.09.15-19.30.19:555][362]LogLoad: World /Game/Maps/GameLobby.GameLobby not cleaned up by garbage collection!
[2014.09.15-19.30.19:559][362]LogReferenceChain: Searching referencers for GameLobby. This may take several minutes.
[2014.09.15-19.30.19:608][362]LogReferenceChain: Generating reference graph ...
[2014.09.15-19.30.19:610][362]LogReferenceChain: Level 0 has 4 nodes ...
[2014.09.15-19.30.19:615][362]LogReferenceChain: Level 1 added 16 nodes ...
[2014.09.15-19.30.19:619][362]LogReferenceChain: Level 2 added 35 nodes ...
[2014.09.15-19.30.19:622][362]LogReferenceChain: Level 3 added 24 nodes ...
[2014.09.15-19.30.19:627][362]LogReferenceChain: Level 4 added 72 nodes ...
[2014.09.15-19.30.19:630][362]LogReferenceChain: Level 5 added 124 nodes ...
[2014.09.15-19.30.19:634][362]LogReferenceChain: Level 6 added 34 nodes ...
[2014.09.15-19.30.19:637][362]LogReferenceChain: Level 7 added 0 nodes ...
[2014.09.15-19.30.19:637][362]LogReferenceChain: Generating reference chains ...
[2014.09.15-19.30.19:637][362]LogReferenceChain:
[2014.09.15-19.30.19:638][362]LogReferenceChain: External Referencers:
[2014.09.15-19.30.19:638][362]LogReferenceChain:
[2014.09.15-19.30.21:452][362]LogReferenceChain: (root) GCObjectReferencer /Engine/Transient.GCObjectReferencer_0->UGCObjectReferencer::AddReferencedObjects()
[2014.09.15-19.30.21:452][362]LogReferenceChain: BP_GameLobbyWidget_C /Engine/Transient.FenrisGameEngine_0:FenrisLocalPlayer_0.BP_GameLobbyWidget_C_0->CallFunc_Array_Get_Item2
[2014.09.15-19.30.21:453][362]LogReferenceChain: FenrisPlayerState /Game/Maps/GameLobby.GameLobby:PersistentLevel.FenrisPlayerState_3->Property
[2014.09.15-19.30.21:453][362]LogReferenceChain: Level /Game/Maps/GameLobby.GameLobby:PersistentLevel->OwningWorld
[2014.09.15-19.30.21:453][362]LogReferenceChain: (target) World /Game/Maps/GameLobby.GameLobby
[2014.09.15-19.30.21:454][362]LogReferenceChain:
[2014.09.15-19.30.21:454][362]LogReferenceChain: (root) GCObjectReferencer /Engine/Transient.GCObjectReferencer_0->UGCObjectReferencer::AddReferencedObjects()
[2014.09.15-19.30.21:454][362]LogReferenceChain: BP_GameLobbyWidget_C /Engine/Transient.FenrisGameEngine_0:FenrisLocalPlayer_0.BP_GameLobbyWidget_C_0->CallFunc_Array_Get_Item
[2014.09.15-19.30.21:455][362]LogReferenceChain: FenrisPlayerState /Game/Maps/GameLobby.GameLobby:PersistentLevel.FenrisPlayerState_2->Property
[2014.09.15-19.30.21:455][362]LogReferenceChain: Level /Game/Maps/GameLobby.GameLobby:PersistentLevel->OwningWorld
[2014.09.15-19.30.21:455][362]LogReferenceChain: (target) World /Game/Maps/GameLobby.GameLobby
[2014.09.15-19.30.21:462][362]LogReferenceChain:
[2014.09.15-19.30.21:462][362]LogReferenceChain: (root) GCObjectReferencer /Engine/Transient.GCObjectReferencer_0->UGCObjectReferencer::AddReferencedObjects()
[2014.09.15-19.30.21:462][362]LogReferenceChain: BP_GameLobbyWidget_C /Engine/Transient.FenrisGameEngine_0:FenrisLocalPlayer_0.BP_GameLobbyWidget_C_0->CallFunc_GetGameState_ReturnValue
[2014.09.15-19.30.21:463][362]LogReferenceChain: GameState /Game/Maps/GameLobby.GameLobby:PersistentLevel.GameState_1->Property
[2014.09.15-19.30.21:463][362]LogReferenceChain: Level /Game/Maps/GameLobby.GameLobby:PersistentLevel->OwningWorld
[2014.09.15-19.30.21:463][362]LogReferenceChain: (target) World /Game/Maps/GameLobby.GameLobby
[2014.09.15-19.30.21:531][362]LogLoad: (Object is not currently rooted)
[2014.09.15-19.30.21:532][362]LogWindows:Error: appError called: World /Game/Maps/GameLobby.GameLobby not cleaned up by garbage collection! (Object is not currently rooted)