I am making a showcase type UE app, where the user can view a car in a showroom, and can focus the camera on various parts of it (like the wheels, mirrors etc) when the user clicks on them. The part I am having a problem with is that the clicks always return the skybox, or the static mesh of the showroom the car is inside of.
Is there a way to click through these objects so the camera knows where to focus on? I want it to return the part of the vehicle instead of anything else in the level.
It focusses properly on the different parts of the vehicle if I remove the skybox and the “showroom” the car is in, so I know it’s not a fault with the car.
Any help is appreciated! I have attached a picture of the camera part of the blueprint, and a picture of what I’m talking about.
The car inside the black showroom, which is surrounded by the skybox.