Summary
The Class Selector UI appears at unintended moments, such as when a player is eliminated, during the black loading screen when a new round starts, and when a player respawns. Additionally, weapons from the previous round are not removed from the player’s inventory when a new round begins.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Set up a Class Designer for weapons and a Class Selector UI in a map.
- Start a round and have a player select a weapon.
- Eliminate the player or have the round restart.
- Notice that the Class Selector UI appears during elimination, respawn, and the black loading screen between rounds.
- Have the player select a new weapon in the next round.
- Notice that the previous weapon is not removed from the player’s inventory.
Expected Result
The Class Selector UI should only display when players need to choose a class or weapon, not during elimination, respawn, or loading screens.
When a new weapon is selected in a new round, the old weapon should be removed from the player’s inventory to prevent weapon stacking.
Observed Result
The Class Selector UI appears when players are eliminated, during respawns, and on the loading screen at the start of a new round.
Players are able to keep weapons from the previous round, even after selecting new weapons, leading to weapon stacking.
Platform(s)
PC
Island Code
4787-4525-0526
Additional Notes
This issue occurs consistently with the Class Designer and Class Selector UI. It affects gameplay by causing confusion and giving players an unintended advantage with multiple weapons.
PRIVATE ISLAND CODE: btw