Class changes that change the player health and/or shields are not reverted when class is removed

Reference ID

4efe3631-4848-7131-f0bc-94b6b945a293

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

If you apply a class to a player with health or shield changes, when that class is removed, the health or shield max values do not go back to what it was before the class was applied.

Steps to Reproduce

Create a class that sets the players Max Health to 200 and Shield to 200. Create a class selector that applies that class. Create another class selector that removes that class. Now walk through the selector that applies the class and watch your Max Health and Shield go to 200. Now walk through the selector that removes the class and watch your health and shield stay at 200.

Expected Result

It should revert back to what the Island Settings have specified as max for both of those.

Observed Result

It just stays at 200 for both max health and shield.

Platform(s)

windows