[CLASS ACTION THREAD] Negative Effect Of User Options Lockdown

The default min and max values are often very random and can severely limit creative use cases.

This forum thread is regarding the following announcement made during v37.00 update.

The following list is not exhaustive and I invite other creators to provide examples of min / max values on other devices and their particular uses cases down below. Please make sure to keep the conversation civil and productive.



While I was expecting this change to arrive sooner than later, it’s going to affect many maps negatively. In my personal case this will affect the ability to properly work on my vehicle focused games where I heavily rely on the Rocket Racing car with fine tuned min max values. Additionally this change will negatively affect the project I applied for Epic MegaGrant!

Here’s a list of values that negatively affect my work:

RR Vehicle Spawner

Property Min Expected Min Max Expected Max Affects You Directly Priority
Base Top Speed 0.3 0.0 1.0 Unlimited YES Critical
Base Acceleration 0.1 0.0 5.0 Unlimited YES Critical
Base Deceleration 0.1 0.0 5.0 Unlimited YES Critical
Drift Boost Speed 0.1 0.0 1.0 Unlimited YES Critical
Drift Boost Duration 0.1 0.0 2.0 Unlimited YES Critical
Drift Boost Meter Gain Rate 0.1 0.0 2.0 Unlimited YES Critical
Turbo Speed 0.1 0.0 1.0 Unlimited YES Critical
Base Braking Power 0.1 0.0 2.0 Unlimited YES Critical
Base Maximum Aerial Speed 0.1 0.0 2.0 Unlimited YES Critical
Drift Top Speed 0.1 0.0 2.0 Unlimited YES Critical
Drift Deceleration Rate 0.1 0.0 5.0 Unlimited YES Critical
Drift Acceleration Rate 0.1 0.0 5.0 Unlimited YES Critical
Drift Meter Replenish Delay 0.1 0.0 10.0 Unlimited NO Minor
Drift Meter Replenish Rate 0.1 0.0 2.0 Unlimited NO Minor
Thruster Force 0.1 0.0 2.0 Unlimited YES Critical
Thruster Max Upward Speed 0.1 0.0 2.0 Unlimited YES Critical

Use cases:

I have fine tuned RR vehicle presets for different feeling and race behaviors. Some max values require a value above the current max value in order to be properly fine tuned. For example the Base Top Speed cannot make the vehicle to accelerate up to 300 KPH with the max value being 1.0. In many other cases the min value is used to disable a certain feature of a RR car. As an example of a feature from the MegaGrant submitted project, I have vehicles that cannot and should not be driven by a player, but the player still needs to be able to enter them once to apply their vehicle cosmetic. This is an intentional feature.

In the future I expect these values to be updatable at runtime without the vehicle respawning. Being able to tune this from 0.0 to ‘Unlimited’ would allow the to sort of force disable the vehicle if needed (after a race ended or an EMP impact) or accelerate it (custom rubber banding in races). The current pre-configured set of user options on those vehicles is limiting and hurts creative use.

Further more I a high value of ‘Base Acceleration’ in order to test what top speed the vehicle would eventually reach. I cannot wait 20 minutes for the vehicle to accelerate to the max speed just to figure out that particular value of interest.

:warning: Other RR Spawner value may affect other creators but are not exhaustively listed here as they do not directly affect my own use cases.


Movement Modulator

Property Min Expected Min Max Expected Max Affects You Directly Priority
Speed 0.5 0.0 3.0 Unlimited YES Critical
Effect Duration 3.0 0.0 600.0 Unlimited NO Minor

Use cases:

I need the movement modulator in order to fine tune other vehicles that have less tuning options. Speed value of 0.0 allows to force disable a vehicle while a value beyond 3.0 allows for very fast pace movement (for example a very fast plane).


HUD Message Device

Property Min Expected Min Max Expected Max Affects You Directly Priority
Layer 0 0 4 Unlimited YES Major

Use cases:

The ability to have an unlimited max layer value allows the creation of multiple widgets on the player’s screen, while not being limited to only 5 options.



Here’s a markdown template for other users to post their values. Copy and edit this markdown formatted text block to provide a concrete list of affected devices and values.

### AFFECTED DEVICE NAME HERE

| Property | Min | Expected Min | Max | Expected Max | Affects You Directly | Priority |
| --- | --- | --- | --- | --- | --- | --- |
| DEVICE PROPERTY NAME 1 | 0 | A1 | Unlimited | B1 | YES | Critical |
| DEVICE PROPERTY NAME 2 | 0 | A2 | 100000000 | B2 | YES |    Major |
| DEVICE PROPERTY NAME 3 | 0 | A3 |    N/A    | B3 |  NO |    Minor |

#### Use cases:

Provide a description of your use cases for this device and the mentioned properties if applicable.

***

DEVICE NAME

Property Min Expected Min Max Expected Max
VENDING MACHINE 0 0 999 NO LIMIT/99.999
4 Likes

Explosive Device

Property Min Expected Min Max Expected Max
Blast Radius 0.25 0.25 10.0 999.0

Button Device

Property Min Expected Min Max Expected Max
Interaction Radius 0.0 0.0 2.5 100.0
Interact Time 0.0 0.0 20 2400.0

Switch Device

Property Min Expected Min Max Expected Max
Interaction Radius 0.0 0.0 2.5 100.0
Interaction Time 0.0 0.0 20 2400.0

Damage Amplifier Powerup

Property Min Expected Min Max Expected Max
Damage Multiplier 0.0 0.0 4.0 9999.0
6 Likes

I can’t make is as pretty as im on mobilr but the damage amplifier device is unlimited in verse but the device is capped between 0 and 4.0

3 Likes

(post deleted by author)

ISLAND SETTINGS

Property Min Expected Min Max Expected Max Affects You Directly Priority
Round Number 0 0 100 1000 YES Critical
1 Like

This is how this thing started as someone raised a forum post about people abusing this round thing ^^^ Why you would want 1000 rounds is madness.

I hope your happy

1 Like

Timer Device

Property Min Expected Min Max Expected Max Affects You Directly Priority
Duration 1.0 1.0 3600.0 86400.0 YES Critical

HUD Message Device

Property Min Expected Min Max Expected Max Affects You Directly Priority
Layer 0 0 4 50 YES Critical

Tracker Device

Property Min Expected Min Max Expected Max Affects You Directly Priority
Target Value 0 0 10,000 2,147,483,647 YES Critical
Starting Value 0 0 10,000 2,147,483,647 YES Critical
Amount to Change on Event 0 0 10 2,147,483,647 YES Critical
4 Likes

That made me laugh sorry, like for real why would you want 1000 rounds LMAO

1 Like

SideScroller Controls

Property Min Expected Min Max Expected Max Affects You Directly Priority
Movement Speed Multiplier 0.0 0.0 3.0x 5.0x YES Critical

I remember the post when someone reported it and i understand why probs lag ect but i would think epic have systems in place other than a simple min/max editable number.

This is the worst thing they have done in forever on uefn imo.

Why dont they just put limits on things that should be enforced ie round amount

1 Like

Player Movement Device

Property Min Expected Min Max Expected Max Affects You Directly Priority
Maximum Acceleration 0.0 cm/s 0.0 cm/s 1000.0cm/s 5000.0cm/s YES Critical

I ve used the extremities a lot on:

  • Increasing mutator and damage zones past 100
  • Increase the spawn count of NPC device past 20 (to avoid complexity of having multiple devices)
1 Like

Ball spawner device

Property Min Expected Min Max Expected Max Affects You Directly Priority
Ball Size 0.5 0.1 3.0 20+ NO Minor

Please revert this. You’re supposed to free us from the limits not put more in place, horrible decision.

7 Likes

Zuri is not happy about this too so if Zuri is not happy, listen to Zuri

4 Likes

100% for the damage multiplier. 4 is such a patheticly low number

1 Like

Hud Message Device

Property Min Expected Min Max Expected Max Affects You Directly Priority
Hud Message Device 0 0 4 1000 YES Critical

Use cases:

Hud message Device : having a limit of only 4 Hud layers limits the creator greatly this should be 200 + minimum to allow the creator truly make the immersive game they want.

1 Like

Please keep the conversation of this thread civil. Thank you everyone.

DEVICE NAME

Property Min Expected Min Max Expected Max
damage amplifier 0 0 2 NO LIMIT/99.999

please dont remove this we need it so bad i beg you epic

1 Like