I have a 4080 super, 64 gigs of RAM, and 16 gigs of VRAM, and I’m using relatively low settings on the renderer. No dice.
This is the log from the crash
Assertion failed: (CollisionSolverManifoldPoints != nullptr) || (NumSolvers() == 0) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Collision\PBDCollisionContainerSolver.cpp] [Line: 543]
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
Would appreciate some help.