Hi guys,
I’m currently working on doing some renders in the CitySample. I want to record both the rgb and with a depth pass. I currently do this by first recording the rgb and then doing the same camera path with the depth pass enabled. However, the moving objects are different in both recordings, while it is quite important that each rgb and depth pair matches up. Does anyone know how I could ensure that all moving objects remain the same, or another way I could get it to work?
Thanks!