Hi,
I’m in the process of creating this Flipbook material, but in UDK it used a CircularMotionSimple Node
How do you go about this UNREAL 4? I want to control some things such as Rotation_offset U/V.RotationTime,Radius
using parameters.
These options were in CircularMotionSimple Node.
How would you set this up in UNREAL4?
Thanks,
Decor