Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
This new setting as described in the patch notes,
Added Finish Completion State Override to the Cinematic Sequence Device options to control whether the state for the entire sequence should be kept or restored when the sequence finishes playing.
Has been given a default value of “Restore State” to all existing islands when it should be “None”
This has broken every live island that had been using cinematic sequencers with “keep state” chosen within the timeline of the sequence
Steps to Reproduce
just play the island code attached and attempt to select a category to play with. they no longer work as they were being controlled with the “keep state” option but for some reason the “force restore state” was set.
Expected Result
The default state to a new setting should NEVER interfere our previous settings.
Observed Result
Cinematics are forced back to the restore state
Platform(s)
All
Island Code
5794-2200-8636