Cinematic Sequence Device does not work after the first round - since the V29.00 update.

Reference ID

7081384f-4c5f-a001-8e91-4aad158a0b00

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

I’m having 2 major issues that both started happening after the V29.00 update.

  1. Cinematic Sequence Devices do not work after round 1. (The Level Sequence still has collisions as if it’s playing, but visually it is not there. However it is visible on some devices but not others.)

  2. Devices/Actors that are linked to Cinematic Sequence devices are being randomly deleted everytime I open UEFN.

This is tested and is happening in multiple of our maps.

Steps to Reproduce

Create a Cinematic Sequence Device and animate something in a level sequence. Then It will not work when you start round 2.

Expected Result

The Level sequence should behave exactly the same as it does on the first round.

Observed Result

The Level sequence does not work in round 2, 3, 4 ect however it does seem to work on round 5, 10 ect every few rounds it works? It seems to get more stable over time.

Platform(s)

PC, Ps5

Island Code

6450-9847-0570

also having this issue!

Also having the same exact issue!

The status of FORT-722810 incident has been moved from ‘Needs Triage’ to ‘Needs More Info’.

1 Like

I just released a map and now I have this issue as well. Project Parkour Jump and Pump # 6984-5884-3930 Mine simply just doesn’t work anymore.