Cinematic screenshots?

Is possible to take a “cinematic” screenshot? And have all textures/models with LOD0? I try to make a nice screenshot of one of my scenes but textures LODs enter in effect and I am losing so much quality what I want to show.

Thanks in advance!

As for the textures, a workaround would be to add r.TextureStreaming=0 under [SystemSettings] in the defaultengine.ini of your project.

For such cases I personally just copy the entire project, I set all lod distances to LOD0 and then I take the screenshot :slight_smile:

Screenshot: https://docs.unrealengine/latest/INT/Engine/Basics/Screenshots/index.html