Summary
Some players get stuck in cinematic.
We have a cinematic sequencer in our game that plays a 20 second cinematic. There’s nothing too fancy going on in the cinematic itself, apart from moving a few objects and moving/rotating the camera a bit.
There’s no special code around playing the cinematic either. All we do is get a reference to the cinematic sequencer and call Play() on it.
It looks like the camera from the cinematic isn’t changing back to respective player’s main camera. On a few occasions we have heard through sound that you’re getting teleported and are landing on the level while having the cinematic on screen.
Something that might be worth mentioning is that we have world streaming enabled on our island. Neither the cameras nor any objects in the cinematic are set to spatially loaded however.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
-Start game
-Wait for the cinematic to finish playing
-Observe some players getting cinematic stuck on screen
Expected Result
What’s supposed to happen is that the cinematic gets played for roughly 20 seconds or so, and then you get teleported to the actual level that you’re playing on.
Observed Result
The cinematic in itself works fine but sometimes, some players get stuck in the cinematic after it has ended. We’ve seen this last for up to 2 minutes in the worst cases.
I don’t have any videos or images to show this bug since it happens rarely and we haven’t captured it happening.
Platform(s)
PC