Reference ID
cfeb9cec-45e8-1cc0-556d-10bdc46979ae
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Summary
I have a cinematic device in my world which shows a courier rider following a circuit around the map. This is an integral aspect of my game as the players can drop captured flags with the courier.
On round 1 - the first circuit works as intended. However once the first loop is completed the animation becomes ‘jittery’ with the courier rider jumping from point to point along the set path.
On round 2 - the first loop or circuit is fine… however once the first loop is completed, the courier simple freezes in place and cannot be interacted with.
On Round 3: the same as round 2
Steps to Reproduce
Play the map and observe the courier rider
Expected Result
you should see the behavior I described
Observed Result
As described in the issue
Platform(s)
windows
Island Code
3456-3509-0218
Additional Notes
This was working fine until the last update