I’ve set up my UE4 for creating Gear VR content.
When I pack the FPS example scene, everything works perfectly fine.
Now I’m trying to get my custom model (a building) to work. It’s made in Cinema 4D and I exported it as a FBX.
When I import it into UE4, it gives me the following Error:
I’ve searched around the internet but there seems to be no fix for the Cinema 4D FBX export.
Which 3D application could I try that has proper FBX/UE4 support? Blender?
However, I can still import my model and put it in the scene. But when I pack it for Android (ATC/ETC2), it looks like this:
It works fine if I pack it for Windows.
I tried swapping normals in Cinema 4D, but that didn’t change anything.
If needed I can upload the Cinema 4D project file, but I’d prefer to not.
Thanks in advance