My cine camera is having a strange clipping issue where it’s causing the Animated Mesh Device close to it to stop being visible. I assumed I would be able to change the near clipping plane like in Unreal Engine, but that doesn’t seem to be the case.
My cine camera is having a strange clipping issue where it’s causing the Animated Mesh Device close to it to stop being visible. I assumed I would be able to change the near clipping plane like in Unreal Engine, but that doesn’t seem to be the case.