Hey there just wondering why my chrome ball is reflecting black instead of the walls around it?
When I delete the walls it reflects correctly, and the normals are facing the correct ways on the walls.
Thanks in advance.
Hey there just wondering why my chrome ball is reflecting black instead of the walls around it?
When I delete the walls it reflects correctly, and the normals are facing the correct ways on the walls.
Thanks in advance.
Drop a reflection capture in your scene
This, drop a reflection capture actor in your scene should fix the reflection inaccuracies