Summary
Chiller traps cancel speed momentum (stop the player in place) when they activate (regression). This has broken old deathruns and causes issues for parkour maps.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place a ramp, then place a chiller trap on the ramp
Place a floor on the lower part of the ramp and place another chiller trap there
Start from the top of the ramp and slide down
Expected Result
Player gets icy feet and momentum from the ramp that never gets interrupted
Observed Result
Player gets icy feet from first chiller trap then its momentum stops when he gets icy feet from the second chiller trap (floor).
Platform(s)
PC