Child objects do not move with the parent object.

Summary

Before update 38.00, we used some blueprints as parents and some objects as children, so we could teleport them easily. After the update, child objects are ignored in the teleportation process. LOD and spatially loaded are disabled.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

1 - Create objects with parent-child relationships
2 - Teleport them using Verse

Expected Result

Children move with their parents

Observed Result

Only the parent object moves, and the child appears with the wrong scale.

Platform(s)

Any

Island Code

8321-7164-8209

Upload an image

Additional Notes

All those planes shown in the image should disappear along with the rest of the base, as happened before the update.

Hi,

This is possibly due to the known problem

Fortnite Ecosystem 38.00 Known Issues parent-child relationships are losing this state at runtime.