Hello , i’m stuck on a crucial aspect of my game.
My characters have Armor pieces , they are child actors components. the child actor classes contains skeletal meshes and static meshes.
the problem is they are not visible by the other clients.Each client see his armor , but the other clients dont see the other client’s armor.
-my character bp is set to replicated
-his child actor components (legs, breast , gloves , boots, spauliers, helm) are set to replicated
-inside the child actor classes: the BP is set to replicated and the components are set to replicated too.
I have also tried all the combinations of replicated and non replicated for all actors ans components i have mentionned higher.
e g: i make change the armor pieces on a character by calling the node “set child actor class”. it works perfectly in client side.
Help please!