Just a chill Corvette driving on one fine rainy day.
I was experimenting and setting up a playable car demo inside Unreal. Once the setup was ready, I used it to drive around in a landscape spline and tape-recorded it. Then, I proceeded to stage my cinematics while putting together a quick forest environment setup. I used Lumen lighting and Nanite Foliage for the setup.
Project Page (All Asset Links and Image Renders) - https://www.behance.net/gallery/167533983/Corvette-C7-Car-Showcase-CInematic-UE5
Followed these two videos -
Prep phase
Rig phase
Once you have prepped the Skeletal mesh, you can use the vehicle driving template BP that comes inside Unreal feature pack to swap out for your mesh and physics values, which will save you a lot of time.
Special thanks to Manmohan for more help!
Car Model by Martin Trafas - Chevrolet Corvette (C7) - Download Free 3D model by Martin Trafas (@Bexxie) [2b509d1] - Sketchfab
Music From: Razer BlackWidow V3 Mini HyperSpeed - YouTube
My Portfolio - https://www.behance.net/virtualmakes