Checking in changes deletes JSON and all verse files

Summary

When checking in on a specific project, the changes show all verse files have been deleted as well as some JSON files (which seem internal). This results in the project being buggy and not allowing anyone on the team to load a live session or private code, because UEFN and fortnite crash.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Unreal Revision Control

Steps to Reproduce

Not sure on how to reproduce it on your own project, but I just click check in and it shows all files have been modified (when I did not modify any of them)

Expected Result

UEFN will load the live session without crashing.
UEFN will build verse code without crashing.
Fortnite will load the private code of the project without crashing.

Observed Result

UEFN crashes when building verse code or loading a live session.
Fortnite crashes when attempting to load the private code.

Platform(s)

PC

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my check ins recently started including all of my json files as well. I figured it was by design since it isn’t interfering with my development yet

is this normal for everyone’s check ins now?

The files in your .sys directory are temporary files. They should not be in your project directory. This will be fixed in an upcoming release.

(you can add .systo your .urcignorefile so URC doesn’t pick them up)

2 Likes

awesome thank you!

here? :

Yes that looks correct @TelesphorosGames

1 Like

FORT-972604 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 37.50.